9 best behavior games
Product description
Learn how thoughts, behaviors and feelings are connected while having a blast. It’s as easy as 1,2,3!
In this fun and interactive game, players use memory and skill to hunt for sets of cards 1 through 3. While answering questions in silly situations, participants learn the basics of CBT.
With hundreds of possibilities, CBT 123 is a fun, easy to play game you’ll turn to time and again. Complies with ASTM-F963-17.
- NEW UPDATED VERSION 2.0! You asked for it, we made it: now with 80% more cards for more diverse gameplay
- HELPS TEACH CBT: CBT 123 uses Cognitive Behavioral Therapy to teach kids how their thoughts, feelings, and behaviors are connected
- EXCITING GAMEPLAY: Players work to pick up sets of 1, 2, and 3 cards, acting out the fun situations on the sets
- EASY TO PLAY: CBT 123 is extremely easy to learn and put into practice. A game can be played in 15-20 minutes
- Great for school counselors, therapists, and other professionals who work with children on anxiety, anger, depression, and coping skills. Includes a link for a free downloadable worksheet to expand its therapeutic value. For 2-4 players, ages 7-16
User questions & answers
Question: | Would this be good to play at home, or is it just for a therapy setting? I'm not a therapist but have a difficult child, wondering if this would help |
Answer: | My son and I have played it at home. I'm also not a therapist, but it was pretty good. |
Product description
Each box includes 60 cards of 30 different scenarios, with guiding questions on each scenario to guide students to the correct social manner behavior. 30 different scenarios with 3 different scenes in public venues like park, school and street. Each card measures 4.75" x 4.75" Learning Objectives- appropriate social behavior, empathy, narration, and recognition of emotions Develop awareness and mindfulness for kids to improve social skills, social manners, coping skills, emotional management and self-control Designed for therapy sessions with kids with anxiety, ADHD, Autism, Conduct Disorder, Asperger Directions: 1) Match 2 cards of the same scenario 2) Show card #1 (inappropriate behavior scene) and use guiding questions to guide students to the correct behavior 3) Demonstrate the correct behavior by showing card #2
- Each box includes 60 cards of 30 different scenarios, with guiding questions on each scenario to guide students to the correct social manner behavior
- 30 different scenarios with 3 different scenes in public venues like park, school and street. Each card measures 4.75" x 4.75"
- Learning Objectives- appropriate social behavior, empathy, narration, and recognition of emotions
- Develop awareness and mindfulness for kids to improve social skills, social manners, coping skills, emotional management and self-control. Designed for therapy sessions with kids with anxiety, ADHD, Autism, Conduct Disorder, Asperger
- Direction: 1) Match 2 cards of the same scenario 2) Show card #1 (inappropriate behavior scene) and use guiding questions to guide students to the correct behavior 3) Demonstrate the correct behavior by showing card #2
- Based on the ABCD Model of Cognitive Behavioral Therapy: Kids work to identify what triggers their emotions, analyze the beliefs they have about those situations, explore their reactions and look for ways to change their thought patterns.
- Tackling 5 Emotions: The game works through 5 strong emotions - anger, sadness, worry, fear and jealousy. Players answer question prompts about different emotions and situations as they play the cards
- Simple to play: 2-4 Players take turns building each color pile. Semi-cooperative play means if someone can’t help their own piles, they help someone else’s pile. Helping build social skills along with working on emotions.
- For Parents and Professionals: Teachers can play Don't Go Bananas with small groups of kids in the classroom or parents can play with their kids at home. Adults playing along can help kids see first hand positive ways to process emotions and feel more comfortable giving their own answers
- 2-4 Players Ages 6-12: A variety of questions makes this game versatile for a larger age group. More thought provoking questions can be added or removed for easier or tougher gameplay
User questions & answers
Question: | What Console Does This Work With |
Answer: | The game is actually a card game and is not a video game applicable to a console. |
Question: | Is this item and the suggested 2 items to order it with appropriate for preschoolers |
Answer: | I can't speak to other companies products (and because Amazon changes the suggestions regularly), but Don't Go Bananas is rated for ages 6-12, so it would not be appropriate for the majority of pre-school age kids. Jesse Funk Creator, Don't Go Bananas. |
Question: | Do you draw a new card every time you play a card |
Answer: | You draw a new card every turn. So you can either draw a card at the beginning of your turn or the end - as long as you're consistent with whichever method you chose. You want to keep 5 cards in your hand for the whole game - because the goal is to complete your piles - not get rid of all your cards. Jesse Creator of Don't Go Bananas |
Question: | What is the difference between this game and mad dragon |
Answer: | Both games use prompts to get kids to answer questions about their feelings. Both use Tarot size cards and bright illustrations. The few significant differences are that Don't Go Bananas focuses on 5 emotions (anger, sadness, jealousy, worry, fear) and Mad Dragon is focused solely on anger. Don't Go Banana's questions are based on Cognitive Behavioral Therapy's ABCD model whereas Mad Dragon doesn't use a psychological method for their prompts (as far as I know). Lastly the gameplay varies in that Mad Dragon is based on Crazy Eights/Uno and Don't Go Bananas has its own original game mechanics of stacking 1, 2, 3 cards. |
Product description
PRODUCT DESCRIPTION
What is mindfulness? Mindfulness means paying attention to the present moment. Let’s all agree, this is something all of us can use more in this digital age, especially our children! Plenty of research shows that mindfulness is capable of improving mental health, attention, self-regulation and social competency when practiced in children and adolescents.
Practice mindfulness with the whole family or in a therapy or classroom setting! Fun for the whole family, spend quality time with your children practicing mindfulness activities through series of experiments, yoga and meditations exercises, fun competitions, questions and rituals. Guess your kids preferences, connect through talking about feelings and emotions, teach them the concept of mindfulness in a fun and playful atmosphere. Play therapy toys for counselors, teachers, schools, montessories, play groups, camps and much more.
Three games in one, something for everyone! The box contains three games that can be played in different settings on different occasions: from classrooms to bedtime rituals to a big family gathering. GUESS game lets you test your knowledge of your kids preferences and likes. CONNECT game prompts discussions of fun facts and topics that matter, educational and intimate. EXPERIMENT game is set of tasks and exercises that teach you basics of yoga, meditations, mind and body connection, fun science experiments and competitions. Fun never stops with GUESS, CONNECT, EXPERIMENT!
Engaging, fun to play and you can make it into a competition! Exciting, educational and fun – learning mindfulness should not be boring or feel like therapy. That’s why we made this game extra fun, with the help of psychologists, teachers and other children. The game was originally created with our own children in mind. We are parents who are passionate about games and we believe that modern day kids could hugely benefit from learning the co
- 👍 150 CARDS 3 GAMES IN 1 BOX: Spend quality time with children exploring the concept of mindfulness through series of experiments, yoga and meditations exercises, fun competitions, questions and rituals Learn fun facts, understand emotions, improve concentration and memory! Educational yet fun, our game is versatile and widely used by school teachers and counselors as well and suitable for all ages of children. 3 games in 1, something for everyone!
- ❓ GUESS GAME: Personal questions put your knowledge to the test on how well you know each other. Ideal for children ages 4-7.
- 💬 CONNECT GAME: Develop a deeper connection between adults and adolescents through self reflection. Learn mindfulness rituals, fun facts, understand emotions and social skills. Could be used daily before bed or in a therapy or classroom setting. Ideal for ages 8-17.
- 🔬 EXPERIMENT GAME: Play with or compete against players by applying mindfulness to body awareness through yoga, meditation, observation and experiments. Super fun classroom game but can be played at home as a family. Ideal for ages 5-17.
- 🎁 VERSATILE AND GREAT VALUE. For a price of one you get three games in one box! 150 cards in a travel size box, easy to take on trips with you. These mindfulness cards are ideal for home, schools, camps, or group therapy and comes with a fun sticker reward system. Perfect for counseling, makes great play therapy toys, but also guaranteed to make a family night a success! Valuable additional to classroom games collection or counseling games arsenal. Great gift idea for the holidays!
- ENCOURAGE BETTER BEHAVIOR: Create the ideal environment to encourage your child to listen the first time. Backed by neuroscience and developed by positive parenting experts, Goodtimer’s patented technology is a highly effective way to reinforce good behavior and encourage children to form good habits that last.
- TECHNOLOGY THAT WORKS - Goodtimer is a chore chart reinvented for modern families. Kids respond to Goodtimer’s brightly glowing lights, token incentives, and encouraging voice, with game-style functionality that is interactive and simple enough for toddlers to understand. The result is one easy-to-use educational toy that provides children with a consistent framework for success.
- CUSTOMIZE FOR YOUR FAMILY – The included children’s book explains how Goodtimer works and gives your family the tools you need to help your child succeed. While reading the included children’s book, you’ll clarify your house rules, ensuring that everyone is on the same page and establish a token incentive system that is consistent with your family’s values.
- GROWS WITH YOUR CHILD - Adjust the difficulty level with 10 convenient settings allowing that product to grow with your child as they reach new developmental milestones. When enough Good Time is earned, Goodtimer dispenses tokens (32 reusable tokens included) children can collect in the included token pouch and exchange for incentives that your family decides. The result is a tangible allowance that reinforces good behavior.
- TRAVEL-FRIENDLY - Set Goodtimer to “Travel Mode” to encourage your child to continue to behave while you’re on the go. Designed to be ‘toddler-tough’ with a rechargeable battery and energy-efficient LEDs that can last up to 5 days before recharging using the included charging adapter. Lightweight and portable, Goodtimer makes an ideal nightlight. Dim the brightness with easy-to-use touch controls; Goodtimer has a comforting glow that kids love to make part of their bedtime routine.
Product features
Encourage Healthy Habits
Tired of temper tantrums and timeout? What if there was a fun, educational toy that helped your child form healthy habits without all the nagging, yelling, and punishments?
That sounds great, but how?
Goodtimer is a positive parenting, educational toy that helps you and your child work together to promote good decision-making. Goodtimer is easy to incorporate into your family's routine and encourages your child to form healthy habits in a way that's fun for the whole family.
Less yelling.
More smiles.
Better behavior.
What’s not to love?
Hear how Goodtimer is helping families just like yours
Parents LOVE that it encourages their kids to listen without the need for yelling and time outs and kids LOVE feeling celebrated for their accomplishments when they earn Goodtimer tokens they can save and exchange for meaningful incentives. With it's smart software and adjustable difficulty settings, Goodtimer will grow with your child, encouraging them to form healthy habits for years to come. Discover why parents are calling Goodtimer “The Best Gift Ever”.
- Ages 3-6
- Fun and Colorful
- Teaches social skills, behavior, and manners
- Difficulty Level: Easy
User questions & answers
Question: | What book is included? Is it a coloring book or story book? Thanks |
Answer: | The only "book" that's included is a pamphlet giving a little background about the family in the game that adopts this super smart monkey. Really not a story at all. But the game itself is very fun and my students love it! |
Question: | Would this game be ok for a 15 and 12 year old |
Answer: | We recommend Q's Race to the Top for ages 3-12 because we have had lots of feedback from families with young and older children who love the game. However, it is best suited for kids ages 3-8. |
Question: | Can you give some examples of the social skills or manners taught |
Answer: | This is from the company's website so I'm not misrepresenting anything. Hope it answers your question. Meet Q, the genius monkey with A LOT to learn about life. In the board game "Q's Race to the Top," children can help Q race to the top of his tree house by answering questions and performing fun actions. The questions are designed to promote feeling identification and verbalization, manners, social skills, creative thinking, balance, and coordination. The boardgame includes: 150 fun question and action cards The first storybook, Q's Wild Ride 4 colorful Q The Monkey figurines 1 big green dice Gameboard featuring the tree house Q built! |
Question: | Would this help a 4 year old from being shy in new social situations |
Answer: | No definitely not. This is a board game and it's not good. My students hated it. I would just try some social stories or something to give him confidence. |
Product features
Meet Q's Race to the Top Educational Board Game with Book!
Meet Q, the genius monkey with A LOT to learn about life. In the board game “Q’s Race to the Top,” children can help Q race to the top of his tree house by answering questions and performing fun actions. The questions are designed to promote feeling identification and verbalization, manners, social skills, creative thinking, balance, and coordination.
The boardgame includes:
- 150 fun question and action cards.
- The first storybook, Q’s Wild Ride.
- 4 colorful Q The Monkey figurines.
- 1 big green dice.
- Gameboard featuring the tree house Q built!
Q's Wild Ride Storybook is Included with the board game!
How to Play
Types of Cards
The DO cards help practice balance & coordination.
Example Cards:
- With your eyes closed, balancceon one leg and count to 20. Now try the other leg.
- Do 10 bunny hops, jumping up and down on both feet. Now do 20 bunny hops while pretending to swim with your arms.
Product description
Key Education's Social Skills mini file folder boxed game set for ages 4 to 8, helps young children and children with special needs learn and improve basic social skills. This sturdy boxed set features 15 full-color games with coordinating cut-out game pieces and illustrated answer keys. Each activity focuses on a specific social skill, including making good choices, emotional regulation, manners, responsibility, hygiene, and more. These engaging games encourage open-ended play and can be used in small groups at centers and learning stations, in one-on-one instruction, or during independent work time. Great for both homeschool and classroom learning, these games are easily adapted for supporting individual student needs, helping students work together to solve social problems, or reteaching students who struggle with social interactions. A resource guide provides additional support for parents and teachers.
- MULTI-PURPOSE LEARNING TOOL: Social Skills Boxed Game Set features engaging games to help young children and children with special needs learn essential social skills, such as how to have conversations, manage emotions, play with others, and more.
- WHAT’S INCLUDED: This boxed set includes 15 sturdy fold-open learning mats with coordinating cut-out game pieces, each with fully illustrated answer keys as well as a resource guide. Games fold into mini file folders for easy access and clean up.
- HOW IT WORKS: These hands-on games help students develop socially appropriate vocabulary, communication skills, and behavior through open-ended play. Activities can also be easily customized for targeted remediation and social problem-solving.
- WORKING TOGETHER: Parents, teachers, and counselors can use these engaging games in small groups, one-on-one instruction, or during independent work to help kids of all abilities confidently navigate social situations at home, at school, and beyond.
- WHY KEY EDUCATION: Key Education products are designed by former Special Education teachers to meet the diverse needs of all students—helping them to reach their highest potential in learning, communication, social skills, emotions, and behavior.
User questions & answers
Question: | What are some of the games |
Answer: | The children learn about appropriate behavior, they get to matched appropriate vs inappropriate behavior in a variety of scenarios. |
Question: | Is it really 4-8 months or 4-8 years old for this program |
Answer: | 4-8 years old |
Question: | Are they laminated |
Answer: | No they weren’t laminated, but they were easy to laminate and my paras also added Velcro to them do they were easier to organize. |
Product description
Help Kids Develop Social & Communication Skills; Autism; ADHD
m-hevrati is a therapy game for kids based on the Cognitive-Behavioral Therapy (CBT) approach.
Product Details:
1. 49 illustrated cards displaying the skills that are needed to improve social intelligence and 3 social messages that are essential for proper social relations.
2. "Social Interpretation" Game. During this document, you will find a definition, interpretation and explanation to all the social skills displayed in the cards. Certain skills are unclear to young children (the terms are abstract) so the explanations will aid in understanding them.
3. Summary table. With the help of games, conversations, or any other therapeutic idea, you can evaluate/diagnose the child's social abilities and summarize them in the table. This table serves as a basis for a social functional evaluation and subsequently helps to set goals and objectives for social guidance.
4. 10 cards with social situations for games and practice.
5. Four social games that teach social skills which include the following game pieces: hourglass, cards, dice and a booklet. Instructions for the games will follow. *This game is excellent for educational counselors, teachers, psychologists, therapists and parents.
The game is intended to help children and parents identify the different components of emotional experience (thoughts, emotions, physical sensations and behavior) and to provide the grounds for reflection and discussion aimed at improving daily coping and encouraging flexibility in cognitive, emotional, physical and behavioral responses. The number of game players: between 2 to 12 players, Can be played at home, camping, travel, vacation and can be purchased as a gift or for our kids. Can consider as anger management toys - for 4,5,6,7,8,9,10,11,12 years old boys / girls, also can concider as autistic toys for boys or girls. Great learning toys!
- 💌 3 uses in 1 kit- Learning social skills, a fun board game that helps internalize social skills and write a social work plan, with the help of the kit, you will be able to write a social work program that targets goals and objectives for a child or a group.
- 🌈 A visual and colorful game that puts emphasis on social behavioral learning (CBT) – The game includes: 49 illustrated social skills cards, 10 different social situation cards that are illustrated, a booklet of definitions for all social skills, 4 games and a convenient and simple way to write a work plan for an individual or for a group.
- 🎯 The purpose of the game is to teach children social skills for acceptable social behavior. Social skills are very important nowadays with family, friends, work and school. It is important to teach kids social skills, and with the help of this kit, you can do so and teach them what social skills are.
- 📖🖊️ Based on the CBT approach- the kit is excellent for working with an individual and with a group. Its purpose is unique in learning social behavior and is based on the principles of CBT. It teaches accurate skills required for social conversations and teaches accepted social behavior.
- 👩💼👨💼 This game is excellent for educational counselors, teachers, psychologists, therapists and parents who want to teach children social skills and behaviors appropriate to the social situations we encounter every day. This kit is designed for 2 or more participants.
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